file
Agent.h
Namespaces
- namespace esp
- Root namespace.
- namespace esp::scene
- namespace esp::sensor
- namespace esp::agent
Classes
- struct esp::agent::AgentState
- struct esp::agent::ActionSpec
- struct esp::agent::AgentConfiguration
- class esp::agent::Agent
Typedefs
-
using ActuationMap = std::
map<std:: string, float> -
using ActionSpace = std::
map<std:: string, ActionSpec::ptr>
Functions
- auto operator==(const ActionSpec& a, const ActionSpec& b) -> bool
- auto operator!=(const ActionSpec& a, const ActionSpec& b) -> bool
- auto operator==(const AgentConfiguration& a, const AgentConfiguration& b) -> bool
- auto operator!=(const AgentConfiguration& a, const AgentConfiguration& b) -> bool