struct
#include <esp/agent/Agent.h>
AgentConfiguration Struct describing a configuration for an embodied Agent.
Public variables
- float height
- The agent's height.
- float radius
- The radius of the colliding capsule around the agent.
-
std::
vector<std:: shared_ptr<sensor:: SensorSpec>> sensorSpecifications - A vector of esp::
sensor:: SensorSpec that describe the sensors attached to this agent. - ActionSpace actionSpace
- The default ActionSpace for this agent.
-
std::
string bodyType - The body type of this agent.