struct
#include <esp/agent/Agent.h>
ActionSpec Struct describing an action (i.e. name -> agent actuation).
Constructors, destructors, conversion operators
-
ActionSpec(const std::
string& _name, const ActuationMap& _actuation) explicit - Constructor.
Public variables
-
std::
string name - action name
- ActuationMap actuation
- linear, angular forces, joint torques, sensor actuation