module
gfxGFX library
Python bindings for esp::gfx. See the C++ docs for more information.
Classes
- class Camera
- RenderCamera: The object of this class is a camera attached to the scene node for rendering.
- class Renderer
- class RenderTarget
- Render target
- class LightInfo
- Defines the vector, color and LightPositionModel of a single light source. For vector, use a Vector3 position and w == 1 to specify a point light with distance attenuation. Or, use a Vector3 direction and w == 0 to specify a directional light with no distance attenuation.
- class DebugLineRender
Enums
- class LightPositionModel: Camera = 0 Global = 1 Object = 2
- Defines the coordinate frame of a light source.
Data
- DEFAULT_LIGHTING_KEY = ''
- NO_LIGHT_KEY = 'no_lights'