file
ResourceManager.hClass esp::
Namespaces
- namespace esp
- Root namespace.
- namespace esp::assets
- Assets library.
- namespace esp::gfx
- GFX library.
- namespace esp::gfx::replay
- namespace esp::metadata
- Metadata management.
- namespace esp::metadata::URDF
- URDF parsing library.
- namespace esp::metadata::attributes
- Metadata Attributes library.
- namespace esp::metadata::managers
- Metadata Attribute Managers library.
- namespace esp::scene
- namespace esp::physics
- Physics library.
- namespace esp::nav
- NavMesh namespace.
Classes
- class esp::assets::ResourceManager
- Singleton class responsible for loading and managing common simulator assets such as meshes, textures, and materials.
- struct esp::assets::ResourceManager::LoadedAssetData
- Data for a loaded asset.
- struct esp::assets::ResourceManager::StaticDrawableInfo