ResourceManager.h file
Class esp::
Namespaces
- namespace esp
 - Root namespace.
 - namespace esp::assets
 - Assets library.
 - namespace esp::gfx
 - GFX library.
 - namespace esp::gfx::replay
 - namespace esp::metadata
 - Metadata management.
 - namespace esp::metadata::URDF
 - URDF parsing library.
 - namespace esp::metadata::attributes
 - Metadata Attributes library.
 - namespace esp::metadata::managers
 - Metadata Attribute Managers library.
 - namespace esp::scene
 - namespace esp::physics
 - Physics library.
 - namespace esp::nav
 - NavMesh namespace.
 
Classes
- class esp::assets::ResourceManager
 - Singleton class responsible for loading and managing common simulator assets such as meshes, textures, and materials.
 - struct esp::assets::ResourceManager::LoadedAssetData
 - Data for a loaded asset.
 - struct esp::assets::ResourceManager::StaticDrawableInfo