struct
#include <esp/gfx/PbrDrawable.h>
PBRMaterialCache This cache holds all the material quantities and attributes from the Magnum MaterialData to speed up access in draw.
Public types
- struct AnisotropyLayer
- struct ClearCoat
- struct SpecularLayer
- struct TransmissionLayer
- struct VolumeLayer
Public variables
-
Mn::
Color4 baseColor - float roughness
- float metalness
-
Mn::
Color3 emissiveColor -
Mn::
Matrix3 textureMatrix - Mn::GL::Texture2D* baseColorTexture
- Mn::GL::Texture2D* noneRoughnessMetallicTexture
- Mn::GL::Texture2D* emissiveTexture
- Mn::GL::Texture2D* normalTexture
- float normalTextureScale
-
struct esp::
gfx:: PbrDrawable:: PBRMaterialCache:: ClearCoat clearCoat - float ior_Index
-
struct esp::
gfx:: PbrDrawable:: PBRMaterialCache:: SpecularLayer specularLayer -
struct esp::
gfx:: PbrDrawable:: PBRMaterialCache:: AnisotropyLayer anisotropyLayer -
struct esp::
gfx:: PbrDrawable:: PBRMaterialCache:: TransmissionLayer transmissionLayer -
struct esp::
gfx:: PbrDrawable:: PBRMaterialCache:: VolumeLayer volumeLayer
Variable documentation
Mn::GL::Texture2D* esp:: gfx:: PbrDrawable:: PBRMaterialCache:: noneRoughnessMetallicTexture
Currently we only support a single noneRoughnessMetallicTexture texture for both metalness and roughness.
float esp:: gfx:: PbrDrawable:: PBRMaterialCache:: ior_Index
Index of refraction of material. Generally between 1-2, although values higher than 2 are possible. Defaults to 1.5.
dielectricSpecular = ((ior - 1)/(ior + 1))^2 default ior value evaluates to dielectricSpecular = 0.04