ClearCoat struct
          #include <esp/gfx/PbrDrawable.h>
        
        
Structure holding clearcoat layer values
Public variables
- float factor
- Mn::GL::Texture2D* texture
- float roughnessFactor
- Mn::GL::Texture2D* roughnessTexture
- float normalTextureScale
- Mn::GL::Texture2D* normalTexture
Variable documentation
              float esp::
Clear coat layer intensity
              Mn::GL::Texture2D* esp::
Texture defining clearcoat intensity in R channel. Multiplied by scalar if both are present.
              float esp::
Clearcoat layer roughness.
              Mn::GL::Texture2D* esp::
Texture describing clear coat roughness in G channel. Multiplied by scalar if both are present.
              float esp::
Scale value for clearcoat normal texture
              Mn::GL::Texture2D* esp::
Clearcoat Normal map texture, in RGB channels.