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esp::sim::ReplayBatchRenderer class
#include <esp/sim/ReplayBatchRenderer.h>

Contents

  • Reference
    • Public types
    • Constructors, destructors, conversion operators
    • Public functions

Public types

class EnvironmentRecord

Constructors, destructors, conversion operators

ReplayBatchRenderer(const ReplayBatchRendererConfiguration& cfg) explicit
~ReplayBatchRenderer()

Public functions

auto getRenderer() -> std::shared_ptr<gfx::Renderer>
auto getSceneGraph(int envIndex) -> esp::scene::SceneGraph&
auto getSemanticSceneGraph(int envIndex) -> esp::scene::SceneGraph&
auto getEnvironmentSensorParentNode(int envIndex) const -> esp::scene::SceneNode*
auto getEnvironmentSensors(int envIndex) -> std::map<std::string, std::reference_wrapper<esp::sensor::Sensor>>&
void setEnvironmentKeyframe(int envIndex, const std::string& serKeyframe)
void setSensorTransformsFromKeyframe(int envIndex, const std::string& prefix)
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