class
#include <esp/sim/ReplayBatchRenderer.h>
ReplayBatchRenderer
Public types
- class EnvironmentRecord
Constructors, destructors, conversion operators
- ReplayBatchRenderer(const ReplayBatchRendererConfiguration& cfg) explicit
- ~ReplayBatchRenderer()
Public functions
-
auto getRenderer() -> std::
shared_ptr<gfx:: Renderer> -
auto getSceneGraph(int envIndex) -> esp::
scene:: SceneGraph& -
auto getSemanticSceneGraph(int envIndex) -> esp::
scene:: SceneGraph& -
auto getEnvironmentSensorParentNode(int envIndex) const -> esp::
scene:: SceneNode* -
auto getEnvironmentSensors(int envIndex) -> std::
map<std:: string, std:: reference_wrapper<esp:: sensor:: Sensor>>& -
void setEnvironmentKeyframe(int envIndex,
const std::
string& serKeyframe) -
void setSensorTransformsFromKeyframe(int envIndex,
const std::
string& prefix)