class
#include <esp/scene/SceneGraph.h>
SceneGraph
Public types
Public static functions
- static auto isRootNode(SceneNode& node) -> bool
Constructors, destructors, conversion operators
- SceneGraph()
- ~SceneGraph() virtual
Public functions
- auto getRootNode() -> SceneNode&
- auto getRootNode() const -> const SceneNode&
-
auto getDrawables(const std::
string& groupName = {}) -> gfx:: DrawableGroup& -
auto getDrawables(const std::
string& groupName = {}) const -> const gfx:: DrawableGroup& - auto getDrawableGroups() -> DrawableGroups&
- Get all drawable groups in this SceneGraph.
- auto getDrawableGroups() const -> const DrawableGroups&
-
auto getDrawableGroup(const std::
string& id) -> gfx:: DrawableGroup* - Get a DrawableGroup by ID.
-
auto getDrawableGroup(const std::
string& id) const -> const gfx:: DrawableGroup* -
template<typename... DrawableGroupArgs>auto createDrawableGroup(const std::
string& id, DrawableGroupArgs && ... args) -> gfx:: DrawableGroup* - Creates a DrawableGroup.
-
auto deleteDrawableGroup(const std::
string& id) -> bool - Deletes a DrawableGroup by ID.
Protected variables
Function documentation
const DrawableGroups& esp:: scene:: SceneGraph:: getDrawableGroups() const
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
gfx:: DrawableGroup* esp:: scene:: SceneGraph:: getDrawableGroup(const std:: string& id)
Get a DrawableGroup by ID.
Returns | Pointer to DrawableGroup, or nullptr if shader does not exist. |
---|
DrawableGroup pointer is only valid until group is deleted!
const gfx:: DrawableGroup* esp:: scene:: SceneGraph:: getDrawableGroup(const std:: string& id) const
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
template<typename... DrawableGroupArgs>
gfx:: DrawableGroup* esp:: scene:: SceneGraph:: createDrawableGroup(const std:: string& id,
DrawableGroupArgs && ... args)
Creates a DrawableGroup.
Parameters | |
---|---|
id | ID of created DrawableGroup |
args | Arguments passed to DrawableGroup constructor |
Returns | Pointer to the created DrawableGroup, or nullptr if a DrawableGroup with the same ID already exists. |
bool esp:: scene:: SceneGraph:: deleteDrawableGroup(const std:: string& id)
Deletes a DrawableGroup by ID.
Returns | If the DrawableGroup with specified ID existed. |
---|