esp/physics/PhysicsObjectBase.h file

Class physics::PhysicsObjectBase is the base class for any physics-based construct, and holds basic accounting info and accessors, along with scene node access.


namespace esp
Root namespace.
namespace esp::assets
Assets library.
namespace esp::physics
Physics library.


class esp::physics::PhysicsObjectBase


enum class MotionType { UNDEFINED = -1, STATIC, KINEMATIC, DYNAMIC }
Motion type of a esp::physics::RigidObject. Defines its treatment by the simulator and operations which can be performed on it.