file
PhysicsObjectBase.hClass physics::PhysicsObjectBase is the base class for any physics-based construct, and holds basic accounting info and accessors, along with scene node access.
Namespaces
- namespace esp
- Root namespace.
- namespace esp::assets
- Assets library.
- namespace esp::physics
- Physics library.
Classes
Enums
- enum class MotionType { UNDEFINED = -1, STATIC, KINEMATIC, DYNAMIC }
- Motion type of a esp::
physics:: RigidObject. Defines its treatment by the simulator and operations which can be performed on it.