esp/assets/GenericSemanticMeshData.h file


namespace esp
Root namespace.
namespace esp::scene
namespace esp::assets
Assets library.


class esp::assets::GenericSemanticMeshData
Mesh data storage and loading for ply format assets used primarily for Semantic Scene meshes, including manage vertex colors and vertex IDs for semantic visualization and rendering.
struct esp::assets::GenericSemanticMeshData::RenderingBuffer
Stores render data for the mesh.
class esp::assets::GenericSemanticMeshData::PerPartitionIdMeshBuilder
This class is intended to provide a concise interface to build the appropriate mesh data.