class
PerPartitionIdMeshBuilderThis class is intended to provide a concise interface to build the appropriate mesh data.
Constructors, destructors, conversion operators
- PerPartitionIdMeshBuilder(GenericSemanticMeshData& data, uint16_t partitionId)
- Build the per-partition GenericSemanticMeshData structure.
Public functions
-
void addVertex(uint32_
t vertexId, const Mn:: Vector3& vertex, const Mn:: Color3ub& color, int objectId) - Add a vertex to the GenericSemanticMeshData.
Function documentation
void esp:: assets:: GenericSemanticMeshData:: PerPartitionIdMeshBuilder:: addVertex(uint32_ t vertexId,
const Mn:: Vector3& vertex,
const Mn:: Color3ub& color,
int objectId)
Add a vertex to the GenericSemanticMeshData.
Parameters | |
---|---|
vertexId | The Id of the vertex |
vertex | The location of the vertex |
color | The vertex color |
objectId | The object/semantic Id of the vertex |