RayHitInfo struct
          #include <esp/physics/PhysicsManager.h>
        
        Holds information about one ray hit instance.
Public variables
- int objectId
 - The id of the object hit by this ray. Stage hits are -1.
 - 
              Magnum::
Vector3 point  - The first impact point of the ray in world space.
 - 
              Magnum::
Vector3 normal  - The collision object normal at the point of impact.
 - double rayDistance
 - Distance along the ray direction from the ray origin (in units of ray length).