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esp::physics::ContactPointData struct
#include <esp/physics/PhysicsManager.h>

based on Bullet b3ContactPointData

Contents

  • Reference
    • Public variables

Public variables

int objectIdA
int objectIdB
int linkIndexA
int linkIndexB
Magnum::Vector3 positionOnAInWS
Magnum::Vector3 positionOnBInWS
Magnum::Vector3 contactNormalOnBInWS
double contactDistance
double normalForce
double linearFrictionForce1
double linearFrictionForce2
Magnum::Vector3 linearFrictionDirection1
Magnum::Vector3 linearFrictionDirection2
bool isActive
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