class
ContactPointDataSpecial methods
Properties
- contact_distance: float get set
- The penetration depth of the contact point.
- contact_normal_on_b_in_ws: magnum.Vector3 get set
- The contact normal relative to the second object in world space.
- is_active: bool get set
- Whether or not the contact is between active objects. Deactivated objects may produce contact points but no reaction.
- linear_friction_direction1: magnum.Vector3 get set
- linear_friction_direction2: magnum.Vector3 get set
- linear_friction_force1: float get set
- linear_friction_force2: float get set
- link_id_a: int get set
- The Habitat link id of the first object in this collision pair if an articulated link. -1 can indicate base link.
- link_id_b: int get set
- The Habitat link id of the second object in this collision pair if an articulated link. -1 can indicate base link.
- normal_force: float get set
- The normal force produced by the contact point.
- object_id_a: int get set
- The Habitat object id of the first object in this collision pair.
- object_id_b: int get set
- The Habitat object id of the second object in this collision pair.
- position_on_a_in_ws: magnum.Vector3 get set
- The global position of the contact point on the first object.
- position_on_b_in_ws: magnum.Vector3 get set
- The global position of the contact point on the second object.