class
#include <esp/sensor/AudioSensor.h>
AudioSensor
Base classes
- class Sensor
Constructors, destructors, conversion operators
-
AudioSensor(scene::
SceneNode& node, AudioSensorSpec::ptr spec) explicit - ~AudioSensor() override
Public functions
- auto isVisualSensor() const -> bool override
- Return that this is not a visual sensor.
-
auto getObservation(sim::
Simulator&, Observation& obs) -> bool override - auto getObservationSpace(ObservationSpace& obsSpace) -> bool override
Private functions
-
auto displayObservation(sim::
Simulator&) -> bool override