class
#include <esp/scene/SceneManager.h>
SceneManager
Constructors, destructors, conversion operators
- SceneManager() defaulted
- ~SceneManager()
Public functions
- auto initSceneGraph() -> int
- auto getSceneGraph(int sceneID) -> SceneGraph&
- auto getSceneGraph(int sceneID) const -> const SceneGraph&
- auto getSceneGraphCount() const -> size_t