file
Keyframe.h
Namespaces
- namespace esp
- Root namespace.
- namespace esp::gfx
- GFX library.
- namespace esp::gfx::replay
Classes
- struct esp::gfx::replay::Transform
- serialization/replay-friendly Transform class
- struct esp::gfx::replay::RenderAssetInstanceState
- The dynamic state of a render instance that is tracked by the replay system every frame.
- struct esp::gfx::replay::InstanceMetadata
- Metadata associated with an instance.
- struct esp::gfx::replay::RigCreation
- Definition of a rigged articulated object.
- struct esp::gfx::replay::RigUpdate
- The dynamic state of a rigged articulated object that is tracked by the replay system every frame.
- struct esp::gfx::replay::Keyframe
- A serialization/replay-friendly render keyframe class. See Recorder.
Typedefs
-
using RenderAssetInstanceKey = int32_
t