esp/gfx/replay/Keyframe.h file

Namespaces

namespace esp
Root namespace.
namespace esp::gfx
GFX library.
namespace esp::gfx::replay

Classes

struct esp::gfx::replay::Transform
serialization/replay-friendly Transform class
struct esp::gfx::replay::RenderAssetInstanceState
The dynamic state of a render instance that is tracked by the replay system every frame.
struct esp::gfx::replay::RigCreation
Definition of a rigged articulated object.
struct esp::gfx::replay::RigUpdate
The dynamic state of a rigged articulated object that is tracked by the replay system every frame.
struct esp::gfx::replay::Keyframe
A serialization/replay-friendly render keyframe class. See Recorder.

Typedefs

using RenderAssetInstanceKey = int32_t