class
ActuationSpecStruct to hold parameters for the default actions
The default actions only have one parameters, the amount they move the scene node by, however other actions may have any number of parameters and can define different structs to hold those parameters
Special methods
- def __init__(self, amount: float, constraint: typing.Optional[float] = None) -> None
- Method generated by attrs for class ActuationSpec.
Properties
- amount: float get set del
- The amount the control moves the scene node by
- constraint: typing.Optional[float] get set del
- A constraint on the actuation. Currently only applies to the maximum amount the agent can lookup or loopdown