class
ObjectAttributesManagersingle instance class managing templates describing physical objects
Base classes
-
template<class T, ManagedObjectAccess Access>class AbstractObjectAttributesManager<attributes::ObjectAttributes, ManagedObjectAccess::Copy>
- Class template defining responsibilities and functionality for managing esp::
metadata:: attributes:: AbstractObjectAttributes constructs.
Constructors, destructors, conversion operators
Public functions
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auto createPrimBasedAttributesTemplate(const std::
string& primAttrTemplateHandle, bool registerTemplate = true) -> attributes::ObjectAttributes::ptr override - Creates an instance of an object template described by passed string, which should be a reference to an existing primitive asset template to be used in the construction of the object (as render and collision mesh). It returns created instance if successful, and nullptr if fails.
- void setValsFromJSONDoc(attributes::ObjectAttributes::ptr attribs, const io::JsonGenericValue& jsonConfig) override
- Method to take an existing attributes and set its values from passed json config file.
- auto getNumFileTemplateObjects() const -> int
- Gets the number of file-based loaded object templates stored in the physicsFileObjTmpltLibByID_
. -
auto getRandomFileTemplateHandle() const -> std::
string - Get a random loaded attribute handle for the loaded file-based object templates.
-
auto getFileTemplateHandlesBySubstring(const std::
string& subStr = "", bool contains = true, bool sorted = true) const -> std:: vector<std:: string> - Get a list of all file-based templates whose origin handles contain subStr, ignoring subStr's case.
- auto getNumSynthTemplateObjects() const -> int
- Gets the number of synthesized (primitive-based) template objects stored in the physicsSynthObjTmpltLibByID_
. -
auto getRandomSynthTemplateHandle() const -> std::
string - Get a random loaded attribute handle for the loaded synthesized (primitive-based) object templates.
-
auto getSynthTemplateHandlesBySubstring(const std::
string& subStr = "", bool contains = true, bool sorted = true) const -> std:: vector<std:: string> - Get a list of all synthesized (primitive-based) object templates whose origin handles contain subStr, ignoring subStr's case.
- void finalizeAttrPathsBeforeRegister(const attributes::ObjectAttributes::ptr& attributes) const override
- This function will be called to finalize attributes' paths before registration, moving fully qualified paths to the appropriate hidden attribute fields. This can also be called without registration to make sure the paths specified in an attributes are properly configured.
Protected functions
- void createDefaultPrimBasedAttributesTemplates() override
- Create and save default primitive asset-based object templates, saving their handles as non-deletable default handles.
-
void setDefaultAssetNameBasedAttributes(attributes::ObjectAttributes::ptr attributes,
bool setFrame,
const std::
string& meshHandle, const std:: function<void(AssetType)>& assetTypeSetter) override - Perform file-name-based attributes initialization. This is to take the place of the AssetInfo::fromPath functionality, and is only intended to provide default values and other help if certain mistakes are made by the user, such as specifying an asset handle in json but not specifying the asset type corresponding to that handle. These settings should not restrict anything, only provide defaults.
-
auto initNewObjectInternal(const std::
string& handleName, bool builtFromConfig) -> attributes::ObjectAttributes::ptr override - Used Internally. Create and configure newly-created attributes with any default values, before any specific values are set.
-
void deleteObjectInternalFinalize(int templateID,
const std::
string& templateHandle) override - This method will perform any necessary updating that is AbstractAttributesManager-specific upon template removal, such as removing a specific template handle from the list of file-based template handles in ObjectAttributesManager. This should only be called esp::
core:: managedContainers:: ManagedContainerBase. -
auto preRegisterObjectFinalize(attributes::ObjectAttributes::ptr attributesTemplate,
const std::
string& attributesTemplateHandle, bool forceRegistration) -> core:: managedContainers:: ManagedObjectPreregistration override - This method will perform any essential updating to the managed object before registration is performed. If this updating fails, registration will also fail.
-
void postRegisterObjectHandling(int objectID,
const std::
string& objectHandle) override - This method will perform any final manager-related handling after successfully registering an object.
- void resetFinalize() override
- Any object-attributes-specific resetting that needs to happen on reset.
Protected variables
-
std::
unordered_map<int, std:: string>* mapToAddTo_ -
std::
unordered_map<int, std:: string> physicsFileObjTmpltLibByID_ - Maps loaded object template IDs to the appropriate template handles.
-
std::
unordered_map<int, std:: string> physicsSynthObjTmpltLibByID_ - Maps synthesized, primitive-based object template IDs to the appropriate template handles.
Function documentation
attributes::ObjectAttributes::ptr esp:: metadata:: managers:: ObjectAttributesManager:: createPrimBasedAttributesTemplate(const std:: string& primAttrTemplateHandle,
bool registerTemplate = true) override
Creates an instance of an object template described by passed string, which should be a reference to an existing primitive asset template to be used in the construction of the object (as render and collision mesh). It returns created instance if successful, and nullptr if fails.
Parameters | |
---|---|
primAttrTemplateHandle | The handle to an existing primitive asset template. Fails if does not. |
registerTemplate | whether to add this template to the library. If the user is going to edit this template, this should be false - any subsequent editing will require re-registration. Defaults to true. |
Returns | a reference to the desired template, or nullptr if fails. |
void esp:: metadata:: managers:: ObjectAttributesManager:: setValsFromJSONDoc(attributes::ObjectAttributes::ptr attribs,
const io::JsonGenericValue& jsonConfig) override
Method to take an existing attributes and set its values from passed json config file.
Parameters | |
---|---|
attribs | (out) an existing attributes to be modified. |
jsonConfig | json document to parse |
int esp:: metadata:: managers:: ObjectAttributesManager:: getNumFileTemplateObjects() const
Gets the number of file-based loaded object templates stored in the physicsFileObjTmpltLibByID_
Returns | The number of entries in physicsFileObjTmpltLibByID_ |
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std:: string esp:: metadata:: managers:: ObjectAttributesManager:: getRandomFileTemplateHandle() const
Get a random loaded attribute handle for the loaded file-based object templates.
Returns | a randomly selected handle corresponding to a file-based object attributes template, or empty string if none loaded |
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std:: vector<std:: string> esp:: metadata:: managers:: ObjectAttributesManager:: getFileTemplateHandlesBySubstring(const std:: string& subStr = "",
bool contains = true,
bool sorted = true) const
Get a list of all file-based templates whose origin handles contain subStr, ignoring subStr's case.
Parameters | |
---|---|
subStr | substring to search for within existing file-based object templates |
contains | whether to search for keys containing, or not containing, subStr |
sorted | whether the return vector values are sorted |
Returns | vector of 0 or more template handles containing the passed substring |
int esp:: metadata:: managers:: ObjectAttributesManager:: getNumSynthTemplateObjects() const
Gets the number of synthesized (primitive-based) template objects stored in the physicsSynthObjTmpltLibByID_
Returns | The number of entries in physicsSynthObjTmpltLibByID_ |
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std:: string esp:: metadata:: managers:: ObjectAttributesManager:: getRandomSynthTemplateHandle() const
Get a random loaded attribute handle for the loaded synthesized (primitive-based) object templates.
Returns | a randomly selected handle corresponding to the a primitive attributes template, or empty string if none loaded |
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std:: vector<std:: string> esp:: metadata:: managers:: ObjectAttributesManager:: getSynthTemplateHandlesBySubstring(const std:: string& subStr = "",
bool contains = true,
bool sorted = true) const
Get a list of all synthesized (primitive-based) object templates whose origin handles contain subStr, ignoring subStr's case.
Parameters | |
---|---|
subStr | substring to search for within existing primitive object templates |
contains | whether to search for keys containing, or not containing, subStr |
sorted | whether the return vector values are sorted |
Returns | vector of 0 or more template handles containing the passed substring |
void esp:: metadata:: managers:: ObjectAttributesManager:: finalizeAttrPathsBeforeRegister(const attributes::ObjectAttributes::ptr& attributes) const override
This function will be called to finalize attributes' paths before registration, moving fully qualified paths to the appropriate hidden attribute fields. This can also be called without registration to make sure the paths specified in an attributes are properly configured.
Parameters | |
---|---|
attributes | The attributes to be filtered. |
void esp:: metadata:: managers:: ObjectAttributesManager:: setDefaultAssetNameBasedAttributes(attributes::ObjectAttributes::ptr attributes,
bool setFrame,
const std:: string& meshHandle,
const std:: function<void(AssetType)>& assetTypeSetter) override protected
Perform file-name-based attributes initialization. This is to take the place of the AssetInfo::fromPath functionality, and is only intended to provide default values and other help if certain mistakes are made by the user, such as specifying an asset handle in json but not specifying the asset type corresponding to that handle. These settings should not restrict anything, only provide defaults.
Parameters | |
---|---|
attributes | The AbstractObjectAttributes object to be configured |
setFrame | whether the frame should be set or not (only for render assets in scenes) |
meshHandle | Mesh Handle to check. |
assetTypeSetter | Setter for mesh type. |
attributes::ObjectAttributes::ptr esp:: metadata:: managers:: ObjectAttributesManager:: initNewObjectInternal(const std:: string& handleName,
bool builtFromConfig) override protected
Used Internally. Create and configure newly-created attributes with any default values, before any specific values are set.
Parameters | |
---|---|
handleName | handle name to be assigned to attributes |
builtFromConfig | Whether this object attributes is being constructed from a config file or from some other source. |
Returns | Newly created but unregistered ObjectAttributes pointer, with only default values set. |
void esp:: metadata:: managers:: ObjectAttributesManager:: deleteObjectInternalFinalize(int templateID,
const std:: string& templateHandle) override protected
This method will perform any necessary updating that is AbstractAttributesManager-specific upon template removal, such as removing a specific template handle from the list of file-based template handles in ObjectAttributesManager. This should only be called esp::
Parameters | |
---|---|
templateID | the ID of the template to remove |
templateHandle | the string key of the attributes desired. |
core:: managedContainers:: ManagedObjectPreregistration esp:: metadata:: managers:: ObjectAttributesManager:: preRegisterObjectFinalize(attributes::ObjectAttributes::ptr attributesTemplate,
const std:: string& attributesTemplateHandle,
bool forceRegistration) override protected
This method will perform any essential updating to the managed object before registration is performed. If this updating fails, registration will also fail.
Parameters | |
---|---|
attributesTemplate | The attributes template. |
attributesTemplateHandle | The key for referencing the template in the objectLibrary_. Will be set as origin handle for template. |
forceRegistration | Will register object even if conditional registration checks fail. |
Returns | Whether the preregistration has succeeded and what handle to use to register the object if it has. |
void esp:: metadata:: managers:: ObjectAttributesManager:: postRegisterObjectHandling(int objectID,
const std:: string& objectHandle) override protected
This method will perform any final manager-related handling after successfully registering an object.
Parameters | |
---|---|
objectID | the ID of the successfully registered managed object |
objectHandle | The name of the managed object |