file
Player.h
Namespaces
- namespace esp
- Root namespace.
- namespace esp::gfx
- GFX library.
- namespace esp::gfx::replay
Classes
- struct esp::gfx::replay::CreationRecord
- class esp::gfx::replay::AbstractPlayerImplementation
- Backend implementation for Player.
- class esp::gfx::replay::AbstractSceneGraphPlayerImplementation
- Classic scene graph backend implementation for Player.
- class esp::gfx::replay::Player
- Playback for "render replay".
Typedefs
- using NodeHandle = class NodeHandle_*
- Node handle.
Typedef documentation
typedef class NodeHandle_* NodeHandle
Node handle.
Represents either a scene::nullptr
value is treated as an empty / invalid handle.