file
PbrTextureUnit.h
Namespaces
- namespace esp
- Root namespace.
- namespace esp::gfx
- GFX library.
- namespace esp::gfx::pbrTextureUnitSpace
Enums
- enum TextureUnit: uint8_t { BaseColor = 0, MetallicRoughness = 1, Normal = 2, Emissive = 3, ClearCoatFactor = 4, ClearCoatRoughness = 5, ClearCoatNormal = 6, SpecularLayer = 7, SpecularLayerColor = 8, AnisotropyLayer = 9, EnvironmentMap = 10, IrradianceMap = 11, BrdfLUT = 12, PrefilteredMap = 13 }