file
Hbao.h
Namespaces
- namespace esp
- Root namespace.
- namespace esp::gfx_batch
- Batch renderer.
Classes
Enums
- enum class HbaoFlag { NoBlur = 1 << 0, UseAoSpecialBlur = 1 << 1, LayeredImageLoadStore = 1 << 2, LayeredGeometryShader = 1 << 3 }
- enum class HbaoType { Classic, CacheAware }
Typedefs
-
using HbaoFlags = Corrade::
Containers:: EnumSet<HbaoFlag>