struct
#include <esp/metadata/URDFParser.h>
MaterialColor Stores basic color properties which can be defined in a URDF file to override default visual asset material colors.
Constructors, destructors, conversion operators
- MaterialColor() defaulted
Public variables
-
Magnum::
Color4 m_rgbaColor - Diffuse and ambient color.
-
Magnum::
Color3 m_specularColor - Specular color.