struct
#include <esp/gfx/MaterialData.h>
PbrMaterialData
Base classes
- struct MaterialData
Constructors, destructors, conversion operators
Public variables
-
Magnum::
Color4 baseColor -
Magnum::
Float roughness -
Magnum::
Float metallic -
Magnum::
Color3 emissiveColor -
Magnum::
Float normalTextureScale -
Magnum::
GL:: Texture2D* baseColorTexture -
Magnum::
GL:: Texture2D* normalTexture -
Magnum::
GL:: Texture2D* emissiveTexture -
Magnum::
GL:: Texture2D* metallicTexture -
Magnum::
GL:: Texture2D* roughnessTexture