Habitat | Sim Docs
  1. Pages
    1. Add new actions
    2. Attributes JSON
    3. Stereo agent
    4. Lighting Setups
    5. Rigid Object Tutorial
  2. Classes
  1. C++ API
  2. Habitat Lab Docs

esp/metadata/managers/ directory

Contents

  • Reference
    • Files

Files

file AbstractAttributesManager.h
Class Template esp::metadata::managers::AbstractAttributesManager.
file AbstractObjectAttributesManager.h
Class Template esp::metadata::managers::AbstractObjectAttributesManager.
file AOAttributesManager.h
file AssetAttributesManager.h
Class Template esp::metadata::managers::AssetAttributesManager This class manages attributes describing/configuring magnum mesh primitives.
file LightLayoutAttributesManager.h
file ObjectAttributesManager.h
file PbrShaderAttributesManager.h
file PhysicsAttributesManager.h
file SceneDatasetAttributesManager.h
file SceneInstanceAttributesManager.h
file SemanticAttributesManager.h
file SensorAttributesManager.h
Class Template esp::metadata::managers::SensorAttributesManager This class manages attributes describing/configuring habitat sensors.
file StageAttributesManager.h
Tab / T to search, Esc to close
…

Search for symbols, directories, files, pages or modules. You can omit any prefix from the symbol or file path; adding a : or / suffix lists all members of given symbol or directory.

Use ↓ / ↑ to navigate through the list, Enter to go. Tab autocompletes common prefix, you can copy a link to the result using ⌘ L while ⌘ M produces a Markdown link.

Sorry, nothing was found.
Maybe try a full-text search with external engine?

    Habitat Sim Docs. Created with Doxygen 1.9.5 and m.css.