file
Esp.h
Namespaces
- namespace esp
- Root namespace.
Classes
-
template<bool, typename T = void>struct esp::EnableIfT
-
template<typename T>struct esp::EnableIfT<true, T>
Typedefs
Functions
-
template<typename Base>auto shared_from_base(std::
enable_shared_from_this<Base>* base) -> std:: shared_ptr<Base> -
template<typename Derived>auto shared_from(Derived* derived) -> std::
shared_ptr<Derived> -
template<typename T>auto equal(const std::
vector<std:: shared_ptr<T>>& a, const std:: vector<std:: shared_ptr<T>>& b) -> bool -
template<typename K, typename V>auto equal(const std::
map<K, std:: shared_ptr<V>>& a, const std:: map<K, std:: shared_ptr<V>>& b) -> bool
Variables
- int ID_UNDEFINED constexpr
- Returned on failed creation or lookup of an ID.
- int RIGID_STAGE_ID constexpr
- Object ID of the rigid stage.
- int BASELINK_ID constexpr
- Link ID of the baseLink for articulated objects.
- static const double NO_TIME
- char EMPTY_SCENE constexpr
- loading an asset info with filepath == EMPTY_SCENE creates a scene graph with no scene mesh (ie. an empty scene)
- char NO_LIGHT_KEY constexpr
- The esp::gfx::ShaderManager key for esp::
gfx:: LightInfo which has no lights. - char DEFAULT_LIGHTING_KEY constexpr
- The esp::gfx::ShaderManager key for the default esp::
gfx:: LightInfo. - char DEFAULT_MATERIAL_KEY constexpr
- The esp::gfx::ShaderManager key for the default esp::gfx::MaterialInfo.
- char WHITE_MATERIAL_KEY constexpr
- The esp::gfx::ShaderManager key for full ambient white esp::gfx::MaterialInfo.
- char METALLIC_MATERIAL_KEY constexpr
- The esp::gfx::ShaderManager key for shiny metallic esp::gfx::MaterialInfo.
- char PER_VERTEX_OBJECT_ID_MATERIAL_KEY constexpr
- The ShaderManager key for MaterialInfo with per-vertex object ID.
Defines
- #define ESP_SMART_POINTERS(...)
- #define ESP_UNIQUE_PTR_PIMPL()
- #define ESP_SHARED_PTR_PIMPL()
- #define ESP_SMART_POINTERS_WITH_UNIQUE_PIMPL(T)
- #define ESP_SMART_POINTERS_WITH_SHARED_PIMPL(T)