class
VelocityActionMethods
- def reset(self, task: core.embodied_task.EmbodiedTask, *args: typing.Any, **kwargs: typing.Any)
- def step(self, *args: typing.Any, task: core.embodied_task.EmbodiedTask, linear_velocity: float, angular_velocity: float, time_step: typing.Optional[float] = None, allow_sliding: typing.Optional[bool] = None, **kwargs: typing.Any)
- Moves the agent with a provided linear and angular velocity for the provided amount of time
Special methods
- def __init__(self, *args: typing.Any, **kwargs: typing.Any)
Properties
- action_space get