struct
#include <esp/agent/Agent.h>
AgentConfiguration
Contents
- Reference
Public variables
- float height
- float radius
- float mass
- float linearAcceleration
- float angularAcceleration
- float linearFriction
- float angularFriction
- float coefficientOfRestitution
-
std::
vector<sensor::SensorSpec::ptr> sensorSpecifications - ActionSpace actionSpace
-
std::
string bodyType