esp::sim::SimulatorConfiguration struct

Contents

Public variables

scene::SceneConfiguration scene
int defaultAgentId
int gpuDeviceId
unsigned int randomSeed
std::string defaultCameraUuid
bool compressTextures
bool createRenderer
bool allowSliding
bool frustumCulling
bool enablePhysics
This flags specifies whether or not dynamics is supported by the simulation, if a suitable library (i.e. Bullet) has been installed.
bool loadSemanticMesh
std::string physicsConfigFile
std::string sceneLightSetup
Light setup key for scene.