esp::nav::NavMeshSettings struct

Contents

Public functions

void setDefaults()

Public variables

float cellSize
Cell size in world units.
float cellHeight
Cell height in world units.
float agentHeight
Agent height in world units.
float agentRadius
Agent radius in world units.
float agentMaxClimb
Agent max climb in world units.
float agentMaxSlope
Agent max slope in degrees.
float regionMinSize
Region minimum size in voxels. regionMinSize = sqrt(regionMinArea)
float regionMergeSize
Region merge size in voxels. regionMergeSize = sqrt(regionMergeArea)
float edgeMaxLen
Edge max length in world units.
float edgeMaxError
Edge max error in voxels.
float vertsPerPoly
float detailSampleDist
Detail sample distance in voxels.
float detailSampleMaxError
Detail sample max error in voxel heights.
vec3f navMeshBMin
Bounds of the area to mesh.
vec3f navMeshBMax
bool filterLowHangingObstacles
bool filterLedgeSpans
bool filterWalkableLowHeightSpans