esp::assets::ResourceManager::StaticDrawableInfo struct

Contents

node: drawable's scene node

meshID: -) for non-ptex mesh: meshID is the global index into meshes_. meshes_[meshID] is the BaseMesh corresponding to the drawable;

-) for ptex mesh: meshID is the index of the submesh corresponding to the drawable;

Public variables

esp::scene::SceneNode& node
uint32_t meshID