class
#include <esp/gfx/Renderer.h>
Renderer
Contents
Constructors, destructors, conversion operators
- Renderer()
Public functions
-
void draw(RenderCamera& camera,
scene::
SceneGraph& sceneGraph, RenderCamera:: Flags flags = {RenderCamera:: Flag:: FrustumCulling}) -
void draw(sensor::
VisualSensor& visualSensor, scene:: SceneGraph& sceneGraph, RenderCamera:: Flags flags = {RenderCamera:: Flag:: FrustumCulling}) -
void bindRenderTarget(sensor::
VisualSensor& sensor) - Binds a RenderTarget to the sensor.