class
#include <esp/assets/Attributes.h>
IcospherePrimitiveAttributes
Contents
Base classes
Constructors, destructors, conversion operators
-
IcospherePrimitiveAttributes(bool isWireframe,
int primObjType,
const std::
string& primObjClassName)
Public functions
- void setSubdivisions(int subdivisions)
- auto getSubdivisions() const -> int
- auto isValidTemplate() -> bool override
- This will determine if the stated template has the required quantities needed to instantiate a primitive properly of desired type.
Protected functions
-
auto buildHandleDetail() -> std::
string override
Function documentation
bool esp:: assets:: IcospherePrimitiveAttributes:: isValidTemplate() override
This will determine if the stated template has the required quantities needed to instantiate a primitive properly of desired type.
Returns | whether or not the template holds valid data for desired primitive type |
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