struct
#include <esp/nav/PathFinder.h>
NavMeshSettings
Contents
- Reference
Public functions
- void setDefaults()
Public variables
- float cellSize
- Cell size in world units.
- float cellHeight
- Cell height in world units.
- float agentHeight
- Agent height in world units.
- float agentRadius
- Agent radius in world units.
- float agentMaxClimb
- Agent max climb in world units.
- float agentMaxSlope
- Agent max slope in degrees.
- float regionMinSize
- Region minimum size in voxels. regionMinSize = sqrt(regionMinArea)
- float regionMergeSize
- Region merge size in voxels. regionMergeSize = sqrt(regionMergeArea)
- float edgeMaxLen
- Edge max length in world units.
- float edgeMaxError
- Edge max error in voxels.
- float vertsPerPoly
- float detailSampleDist
- Detail sample distance in voxels.
- float detailSampleMaxError
- Detail sample max error in voxel heights.
- vec3f navMeshBMin
- Bounds of the area to mesh.
- vec3f navMeshBMax
- bool filterLowHangingObstacles
- bool filterLedgeSpans
- bool filterWalkableLowHeightSpans