struct
#include <esp/gfx/MaterialData.h>
PhongMaterialData
Contents
- Reference
Base classes
- struct MaterialData
Public variables
-
Magnum::
Float shininess -
Magnum::
Color4 ambientColor -
Magnum::
Color4 diffuseColor -
Magnum::
Color4 specularColor -
Magnum::
Matrix3 textureMatrix -
Magnum::
GL:: Texture2D* ambientTexture -
Magnum::
GL:: Texture2D* diffuseTexture -
Magnum::
GL:: Texture2D* specularTexture -
Magnum::
GL:: Texture2D* normalTexture - bool perVertexObjectId
- bool vertexColored