class
#include <esp/assets/Mp3dInstanceMeshData.h>
Mp3dInstanceMeshData
Contents
Base classes
- class GenericInstanceMeshData
Constructors, destructors, conversion operators
- Mp3dInstanceMeshData()
- ~Mp3dInstanceMeshData() virtual
Public functions
-
auto loadMp3dPLY(const std::
string& plyFile) -> bool - Loads an MP3D house segmentations PLY file.
-
auto saveSemMeshPLY(const std::
string& plyFile, const std:: unordered_map<int, int>& segmentIdToObjectIdMap) -> bool - Saves semantic mesh PLY with object ids per-vertex.
Protected variables
-
std::
vector<vec3ui> cpu_ibo_ -
std::
vector<int> materialIds_ -
std::
vector<int> segmentIds_ -
std::
vector<int> categoryIds_