file
GltfMeshData.hClass esp::
Contents
- Reference
Namespaces
- namespace esp
- Root namespace.
- namespace esp::assets
- Asset management namespace.
Classes
- class esp::assets::GltfMeshData
- Mesh data storage and loading for gltf format assets. See ResourceManager::
loadGeneralMeshData. - struct esp::assets::GltfMeshData::RenderingBuffer
- Stores render data for the mesh necessary for gltf format.